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Post by cv10 on May 17, 2022 19:34:10 GMT -6
Since RTW II's DLC is going to be turned into a full game in its own right, I'd like to suggest the addition of a few nations which might have been, or the had the potential to be, potent naval powers.
I. the Netherlands (probably not surprising, given my mod for them). A fair number of their colonial possessions are already in the game, and they came close to building actual dreadnoughts a few times.
II. Brazil and III. Argentina: both were con regional navies, and I think you'd need to have both in order to make playing as either of them interesting.
IV. Turkey: would make the Mediterranean more interesting
V. Sweden: Since the Baltic is going to be its own region, it might help keep the game interesting for the Russians/Soviets.
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Post by seawolf on May 17, 2022 20:20:15 GMT -6
Since RTW II's DLC is going to be turned into a full game in its own right, I'd like to suggest the addition of a few nations which might have been, or the had the potential to be, potent naval powers. I. the Netherlands (probably not surprising, given my mod for them). A fair number of their colonial possessions are already in the game, and they came close to building actual dreadnoughts a few times. II. Brazil and III. Argentina: both were con regional navies, and I think you'd need to have both in order to make playing as either of them interesting. IV. Turkey: would make the Mediterranean more interesting V. Sweden: Since the Baltic is going to be its own region, it might help keep the game interesting for the Russians/Soviets. I think that since its clear its already possible to add new nations in the hardcode, expanding it is definitely something the devs should consider. I would also add Chile to the hypothetical Brazil and Argentina update, and add Greece to the Turkey update. Thus they could cover all of the nations that actually operated(or tried to operate) battleships during the game's era. In case the devs read this: I would absolutely shill out some money ~6 months or whatever after the main release for a DLC so the game covers all ~17 nations(10 Current+7 New)(+CSA)
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Post by zederfflinger on May 17, 2022 20:31:06 GMT -6
Since RTW II's DLC is going to be turned into a full game in its own right, I'd like to suggest the addition of a few nations which might have been, or the had the potential to be, potent naval powers. I. the Netherlands (probably not surprising, given my mod for them). A fair number of their colonial possessions are already in the game, and they came close to building actual dreadnoughts a few times. II. Brazil and III. Argentina: both were con regional navies, and I think you'd need to have both in order to make playing as either of them interesting. IV. Turkey: would make the Mediterranean more interesting V. Sweden: Since the Baltic is going to be its own region, it might help keep the game interesting for the Russians/Soviets. I just wonder how fun it would be to play these nations, semi-historically at least. With such a small budget, getting into a war with any major powers would be suicide. Perhaps giving the player the ability to actively seek out alliances as a minor power or being able to join wars as a third party would fix this problem. A major increase over the historical budget would also be in order. If they could make it workable, I would love to play as some of the nations you mentioned here.
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Post by maxnacemit on May 18, 2022 8:23:17 GMT -6
Since RTW II's DLC is going to be turned into a full game in its own right, I'd like to suggest the addition of a few nations which might have been, or the had the potential to be, potent naval powers. I. the Netherlands (probably not surprising, given my mod for them). A fair number of their colonial possessions are already in the game, and they came close to building actual dreadnoughts a few times. II. Brazil and III. Argentina: both were con regional navies, and I think you'd need to have both in order to make playing as either of them interesting. IV. Turkey: would make the Mediterranean more interesting V. Sweden: Since the Baltic is going to be its own region, it might help keep the game interesting for the Russians/Soviets. I just wonder how fun it would be to play these nations, semi-historically at least. With such a small budget, getting into a war with any major powers would be suicide. Perhaps giving the player the ability to actively seek out alliances as a minor power or being able to join wars as a third party would fix this problem. A major increase over the historical budget would also be in order. If they could make it workable, I would love to play as some of the nations you mentioned here. They could be introduced as 1890-only nations. While for Sweden it was impossible to grow to a first-rate naval power, it is possible to imagine an alternative history with a revanchist Dutch/Turkish government or another outcome of the South American dreadnought race. Their gameplay would then be something like Spain in RTW2, which is hard to use but completely possible to be turned into a naval powerhouse at least on the level of France.
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Post by TheOtherPoster on May 18, 2022 10:42:41 GMT -6
If We can have Spain in a 1920 start, I wish the developers have given a thought to make the Balearic and Canary Islands as possessions (ie able to be invaded or given as war prize). As per RTW2 Spain's only possessions are its old colonies in America and Asia and those are gone by 1900. So a 1920 Spain has no possessions at all. Also, it makes sense historically as those Islands had been coveted over time by all naval powers because of their strategic locations. In the 30s Mussolini wanted to get at least some of the Balearic Islands for Italy and the British had drawn plans to occupy the Canary Islands in 1940
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Post by cv10 on May 18, 2022 19:45:51 GMT -6
Since RTW II's DLC is going to be turned into a full game in its own right, I'd like to suggest the addition of a few nations which might have been, or the had the potential to be, potent naval powers. I. the Netherlands (probably not surprising, given my mod for them). A fair number of their colonial possessions are already in the game, and they came close to building actual dreadnoughts a few times. II. Brazil and III. Argentina: both were con regional navies, and I think you'd need to have both in order to make playing as either of them interesting. IV. Turkey: would make the Mediterranean more interesting V. Sweden: Since the Baltic is going to be its own region, it might help keep the game interesting for the Russians/Soviets. I just wonder how fun it would be to play these nations, semi-historically at least. With such a small budget, getting into a war with any major powers would be suicide. Perhaps giving the player the ability to actively seek out alliances as a minor power or being able to join wars as a third party would fix this problem. A major increase over the historical budget would also be in order. If they could make it workable, I would love to play as some of the nations you mentioned here. That is certainly a valid point. For my part, I rarely play on the historic budget setting, so I wouldn't mind them getting a larger budget than historical. As for wars with major powers, I think a couple of nations currently in the game face a similar dilemma already. Taking on Britain or Germany as Austria-Hungary or Spain is a risky proposition. If nothing else, playing as them could be an opportunity to experiment with strategies and tactics of asymmetrical naval warfare.
The new system of AI wars might help make them more interesting, particularly if there are mechanics for the player to recommend intervening on one side or the other.
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