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Post by yousyokumarimo on Jun 20, 2019 18:25:49 GMT -6
I can't see it. I have play game 4times until 1970
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Post by seawolf on Jun 20, 2019 19:01:49 GMT -6
Tech progression bug its getting fixed
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Post by mycophobia on Jun 20, 2019 19:07:32 GMT -6
I swear I’ve seen autoloader size other than 6in in 1.02, can’t be sure if it was 8 or 5 tho
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Post by rodentnavy on Jun 21, 2019 4:15:10 GMT -6
I swear I’ve seen autoloader size other than 6in in 1.02, can’t be sure if it was 8 or 5 tho 3" and 4" guns get autoloaders in late game.
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Post by aeson on Jun 21, 2019 10:43:19 GMT -6
3" and 4" guns get autoloaders in late game. Specifically, there are technologies for 3" (c.1946), 4" (c.1950), and 5" (c.1953) autoloaders in the AAA line and for 6" (c.1943) and 7"-8" (c.1945) autoloaders in the Turrets and Gun Mountings line. The 3" to 5" autoloaders are at least nominally later-game techs than the 6", 7", and 8" autoloaders, though depending on research priority and luck you may get nominally-later techs before nominally-earlier techs.
Regarding why these aren't showing up, the 5" autoloader and the 7"-8" autoloader techs are the twenty-second techs in their respective lines and there is a bug report out about not being able to develop technologies past the twenty-first in a given line, so you might be running afoul of a bug. Alternatively, it is possible for the autoloader techs to be skipped, so even when playing as long a game as is possible to play it is possible, albeit somewhat unlikely, that these techs will never be developed.
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Post by williammiller on Jun 21, 2019 17:31:39 GMT -6
Fredrik has listed the 'fix post TL 21 techs not showing up' as one of the more important fixes in the v1.05 beta patch we are internally testing...
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Post by christian on Jun 22, 2019 4:20:02 GMT -6
Fredrik has listed the 'fix post TL 21 techs not showing up' as one of the more important fixes in the v1.05 beta patch we are internally testing... nice to know im looking foreward to playing with the top of the end equipment
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