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Post by kagami777 on Sept 11, 2021 23:17:28 GMT -6
It would be nice to get ships and facilities greater than 90k tons so we can really build those supercarriers and superbattleships.
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Post by wlbjork on Sept 12, 2021 0:10:04 GMT -6
It would be nice to get ships and facilities greater than 90k tons so we can really build those supercarriers and superbattleships. 1. That would require major rewriting of the code to make the 90k-ton ships work. It's not hard to allow the docks to build ships in excess of 90k-tons, they simply break the game. 2. Ships of that size are impractical. By the time you can expand your docks - without cheating - to the size you want, air power is becoming the new norm. Even capping land bases to 60 planes could result in 120 guided bombs heading towards your lovely mega-dreadnought with ease.
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Post by maxnacemit on Sept 12, 2021 11:11:09 GMT -6
Well, modern supercarriers are 100000 tons, and we might need such ships in the late game in the expansion.
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jatzi
Full Member
Posts: 123
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Post by jatzi on Sept 13, 2021 10:42:27 GMT -6
Shipyards! It's been said multiple times but give us actual shipyards. Rather than just dock size give us like certain number of slipways, and those slipways have a certain size. And also maybe a location. That would give a great reason to invade certain locations if they have shipyards we could use. I mean countries use their home regions for shipbuilding sure but I'm also of the opinion that home areas should be conquerable. Perhaps only if you're facist or communist. At the very least home areas should be broken up into smaller areas. Just my opinion though. Oh, with shipyards being physical maybe we could bombard them in battles, like we do with forts. Maybe sometimes they could be those bombardment in support of land combat thing. Regardless number of slipways and slipway size is vastly better than just abstract dock yard size
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Post by wlbjork on Sept 13, 2021 13:46:53 GMT -6
Shipyards! It's been said multiple times but give us actual shipyards. Rather than just dock size give us like certain number of slipways, and those slipways have a certain size. And also maybe a location. That would give a great reason to invade certain locations if they have shipyards we could use. I mean countries use their home regions for shipbuilding sure but I'm also of the opinion that home areas should be conquerable. Perhaps only if you're facist or communist. At the very least home areas should be broken up into smaller areas. Just my opinion though. Oh, with shipyards being physical maybe we could bombard them in battles, like we do with forts. Maybe sometimes they could be those bombardment in support of land combat thing. Regardless number of slipways and slipway size is vastly better than just abstract dock yard size nws-online.proboards.com/post/80419/threadIt's a heck of a lot of information to add to the game for comparatively little gain.
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Post by tbr on Sept 13, 2021 14:19:33 GMT -6
Shipyards! It's been said multiple times but give us actual shipyards. Rather than just dock size give us like certain number of slipways, and those slipways have a certain size. And also maybe a location. That would give a great reason to invade certain locations if they have shipyards we could use. I mean countries use their home regions for shipbuilding sure but I'm also of the opinion that home areas should be conquerable. Perhaps only if you're facist or communist. At the very least home areas should be broken up into smaller areas. Just my opinion though. Oh, with shipyards being physical maybe we could bombard them in battles, like we do with forts. Maybe sometimes they could be those bombardment in support of land combat thing. Regardless number of slipways and slipway size is vastly better than just abstract dock yard size You should be more attentive, shipyard build capacity is already in the closed beta of the DLC as "leaked" by garrisonchisholm:
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Post by chaosblade on Sept 13, 2021 17:05:16 GMT -6
Shipyards! It's been said multiple times but give us actual shipyards. Rather than just dock size give us like certain number of slipways, and those slipways have a certain size. And also maybe a location. That would give a great reason to invade certain locations if they have shipyards we could use. I mean countries use their home regions for shipbuilding sure but I'm also of the opinion that home areas should be conquerable. Perhaps only if you're facist or communist. At the very least home areas should be broken up into smaller areas. Just my opinion though. Oh, with shipyards being physical maybe we could bombard them in battles, like we do with forts. Maybe sometimes they could be those bombardment in support of land combat thing. Regardless number of slipways and slipway size is vastly better than just abstract dock yard size nws-online.proboards.com/post/80419/threadIt's a heck of a lot of information to add to the game for comparatively little gain. True, though having a max size of Large slips could be interesting, it could even help the player that chooses some of the poorer starting nations needing the foreign slips to increase their battleline, additionally having some sorto of support cost over infrastructure for the real big ships could be interesting, after all there is more to operating a fleet than a shipyard, and could help simulate times of economic woes (and give some extra reason for putting some ships in mothballs or what not)
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Post by wlbjork on Sept 14, 2021 0:25:47 GMT -6
You should be more attentive, shipyard build capacity is already in the closed beta of the DLC as "leaked" by garrisonchisholm: You're not reading the CO as the shipyard are you? There's no specific yards mentioned in the history.
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Post by seawolf on Sept 14, 2021 1:24:16 GMT -6
You should be more attentive, shipyard build capacity is already in the closed beta of the DLC as "leaked" by garrisonchisholm: You're not reading the CO as the shipyard are you? There's no specific yards mentioned in the history. I think he’s referring to “Shipyard Build Capacity” below the dock size
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Post by Emma de Normandie on Sept 15, 2021 9:31:54 GMT -6
Shipyards! It's been said multiple times but give us actual shipyards. Rather than just dock size give us like certain number of slipways, and those slipways have a certain size. And also maybe a location. That would give a great reason to invade certain locations if they have shipyards we could use. I mean countries use their home regions for shipbuilding sure but I'm also of the opinion that home areas should be conquerable. Perhaps only if you're facist or communist. At the very least home areas should be broken up into smaller areas. Just my opinion though. Oh, with shipyards being physical maybe we could bombard them in battles, like we do with forts. Maybe sometimes they could be those bombardment in support of land combat thing. Regardless number of slipways and slipway size is vastly better than just abstract dock yard size You should be more attentive, shipyard build capacity is already in the closed beta of the DLC as "leaked" by garrisonchisholm:
Wow, I'm very glad to see that China is one of the two newly added nations, along with Spain. However, I believe that the flag for China should be their naval ensign, just like all the other nations. Also, I would love to see a 1940 or 1950 start date option, although Spain would be a little irrelevant to stand there with China so I'm guessing Spain should probably be replaced by another nation? Maybe India? Spain's navy looks really good after the 20th century but not as much during the 20th century. Just a thought.
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Post by seawolf on Sept 15, 2021 13:23:04 GMT -6
You should be more attentive, shipyard build capacity is already in the closed beta of the DLC as "leaked" by garrisonchisholm:
Wow, I'm very glad to see that China is one of the two newly added nations, along with Spain. However, I believe that the flag for China should be their naval ensign, just like all the other nations. Also, I would love to see a 1940 or 1950 start date option, although Spain would be a little irrelevant to stand there with China so I'm guessing Spain should probably be replaced by another nation? Maybe India? Spain's navy looks really good after the 20th century but not as much during the 20th century. Just a thought. Here's a public domain one for the devs lol
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Post by kungfutreachery on Sept 16, 2021 6:28:52 GMT -6
Aren't China and Spain already in the game as optional nations??
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Post by TheOtherPoster on Sept 16, 2021 7:20:40 GMT -6
More info in saved games screen and 1920s Spanish flags
Would it be possible to add a bit more of info in the saved games window? I would like to see fleet size and if it is a historical budget. There's plenty of empty space in that window and I think the added info would make it easier to better identify long saved games.
Something like: game 1. France. Large Hist. November 1943
Also, are you adding Spain in a 1920s start? If so, I would not use the 1900 flag. Maybe it could start with a republican flag? plus a francoist flag if a fascist coup and a democratic flag if fascist regime colapses
I've got these 2 from wikipedia.
Spanish II Republic
Francoist Dictatorship
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Post by anoniemuis on Sept 16, 2021 8:48:28 GMT -6
would the netherlands be in the expansion aswell?
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Post by hawkeye on Sept 16, 2021 9:21:49 GMT -6
Aren't China and Spain already in the game as optional nations?? They are, but, afaik, only as playable nations, i.e. you can play _as_ Spain or China but not _against_ them.
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