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Post by Deleted on Jun 16, 2021 19:53:34 GMT -6
Download: Game3.zip (795.61 KB) However, it does not include the battle. I only caught it in post battle screenshot Picture So I checked which ships were sunk in French Navy. Two classes of ships. Courbet and Solferino. 9 Courbet Class, 3 Solferino class sunk in Franco-Japanese war. Then I checked characteristics of ships. Courbet: Turret armor protection 10 inches, turret top 2.5 inches. Deck armor 1.5 inches. Solferino: ~basically same Unless gun is shooting from high angle, down at deck like a bomber, should not be physically capable of piercing turret armor. Unrelated to this bug report, 1920's Legacy fleet generator seems to suffer from interesting shortcomings In this case, Courbet has 3 centerline gun turrets, 2 wing gun turrets, all 12 inch guns in double mounts. This is not possible for 1899 ships.
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Post by seawolf on Jun 17, 2021 12:48:07 GMT -6
Download: View AttachmentHowever, it does not include the battle. I only caught it in post battle screenshot Picture So I checked which ships were sunk in French Navy. Two classes of ships. Courbet and Solferino. 9 Courbet Class, 3 Solferino class sunk in Franco-Japanese war. Then I checked characteristics of ships. Courbet: Turret armor protection 10 inches, turret top 2.5 inches. Deck armor 1.5 inches. Solferino: ~basically same Unless gun is shooting from high angle, down at deck like a bomber, should not be physically capable of piercing turret armor. Unrelated to this bug report, 1920's Legacy fleet generator seems to suffer from interesting shortcomings In this case, Courbet has 3 centerline gun turrets, 2 wing gun turrets, all 12 inch guns in double mounts. This is not possible for 1899 ships. Any armor plate less than 4” has a chance of being penetrated by a HE shell in game. For a 4” shell and a 2.5” plate this chance is fairly small but still possible
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Post by Deleted on Jun 17, 2021 14:28:23 GMT -6
Turret face (T) thickness 10 inches. Did not hit turret top (TT). How can it possibly penetrate?
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Post by maxnacemit on Jun 18, 2021 7:54:31 GMT -6
You should have checked the battle logs. Your crews can misidentify a ship, and a B with 10'' T could actually be something with thinner armour.
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Post by williammiller on Jun 18, 2021 8:16:21 GMT -6
You should have checked the battle logs. Your crews can misidentify a ship, and a B with 10'' T could actually be something with thinner armour. That is a possibility.
expendable if you see this again and the battle log shows such a penetration (the log will be accurate about ship types/etc) then please post the save and we will see what is going on - if its a bug we will certainly address it.
Thanks.
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Post by nimrod on Jun 22, 2021 9:33:25 GMT -6
Maybe I'm missing something, as I can't look at the save file - I'm away from my gaming computer.
Isn't it fairly easy to verify from the almanac which ships were sunk in the battle - I've always thought that the listed sunk ships in the almanac were correct; am I mistaken here? Also, shouldn't it be easy to open the design files for the ship types sunk in the battle to verify armor level?
I've never noticed / seen a bad hit report of a magazine explosion in the battle log... As such, I don't have any experiences that make me question the caliber of the hit or the hit location. The battle log lies on just about everything; but I've just never noticed a miss-report on a magazine explosion...
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Post by Deleted on Jun 22, 2021 10:34:59 GMT -6
I checked the Almanac.
From the progression of the battle, it is at least a CA.
The picture shows the last major AI ship sunk in the battle, as I broke off pursuit of French B's. So its most likely a ship at the end of the line that: Slowed to <14 knots, being rapidly overtaken by 15 knot ships, but was towards the middle, not the (destroyed) end of the French line. Fought in line with other french B's during the 5+ hour long gunnery exchange.
So, I think, its a B. So I only searched for B's. Maybe its a CA? But I don't think it is.
The Cruiser div on the right is made up of 3 ships with 24 knot design speeds. In picture they can't exceed 18 knots, Azuma has 4 destroyed gun turrets. I'd enveloped the French line, chasing off the cruisers and pressing my Cruiser div in to torpedo range of the French Battleships. There wasn't a French cruiser in sight come nightfall.
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Post by Adseria on Jun 22, 2021 23:22:56 GMT -6
I'm not sure if this is in the game, but I would expect there to be a (miniscule) chance of penetration anyway, to simulate hitting a weak spot.
Also, it definitely hit the face armour, not the roof. the hit specifies "Turret H hit T*" as opposed to "Turret H hit TT*"
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Post by tornado1555 on Jun 22, 2021 23:41:43 GMT -6
Adseria Maybe, though if this were the case I'd hope it would be mitigated as armour technology advanced. In reality though I think that this is likely a classic case of the treacherous and cunning 4 Inch Naval Gun, previously having masterminded massive flooding on TP4 BE/DE until skwabie finally uncovered it. This time we'll put him away for keeps!
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Post by janxol on Jun 24, 2021 5:25:12 GMT -6
You need to check the detailed report before exiting the battle to verify which ship was sunk and what type of shell of what caliber hit what part of armor. The after-battle logs are accurate, so take a look in there if you encounter such situation.
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