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Post by seawolf on Jul 26, 2019 12:57:03 GMT -6
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Post by seawolf on Jul 27, 2019 20:42:23 GMT -6
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Post by seawolf on Jul 29, 2019 14:10:57 GMT -6
Reserved
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Post by seawolf on Jul 30, 2019 17:16:31 GMT -6
V1.0 is released All nation's starts are complete with all 7 fleets complete in each one Any feedback?
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Post by spartyon on Jul 30, 2019 18:54:44 GMT -6
V1.0 is released All nation's starts are complete with all 7 fleets complete in each one Any feedback? I have only played with it a little bit but it looks great so far. I can finally play a 1920 start and enjoy it. Some of the ships are very over weight and the Wickes Class destroyers have an error that says 0 hull weight, whatever that means, but other than that fantastic job!
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Post by seawolf on Jul 30, 2019 21:53:28 GMT -6
V1.0 is released All nation's starts are complete with all 7 fleets complete in each one Any feedback? I have only played with it a little bit but it looks great so far. I can finally play a 1920 start and enjoy it. Some of the ships are very over weight and the Wickes Class destroyers have an error that says 0 hull weight, whatever that means, but other than that fantastic job! Oh yeah that's cause historically wickes class had ridiculously high speed, I'll fix that Can you list the ships that are overweight when you see them I've been trying to find them
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Post by spartyon on Jul 30, 2019 22:27:53 GMT -6
I have only played with it a little bit but it looks great so far. I can finally play a 1920 start and enjoy it. Some of the ships are very over weight and the Wickes Class destroyers have an error that says 0 hull weight, whatever that means, but other than that fantastic job! Oh yeah that's cause historically wickes class had ridiculously high speed, I'll fix that Can you list the ships that are overweight when you see them I've been trying to find them Awesome. Nelson (Britain doesn't have all forward armament researched), Glorious, Wyoming, New York, Pennsylvania, New Mexico, Tennessee, Lexington, Omaha, Bretagne, and Courbet Classes are all overweight to various degrees. I'll add any others that I find. I imagine getting the displacement and weight correct is difficult with building ships from different commissioning years in 1922.
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Post by seawolf on Jul 30, 2019 22:50:17 GMT -6
Oh yeah that's cause historically wickes class had ridiculously high speed, I'll fix that Can you list the ships that are overweight when you see them I've been trying to find them Awesome. Nelson (Britain doesn't have all forward armament researched), Glorious, Wyoming, New York, Pennsylvania, New Mexico, Tennessee, Lexington, Omaha, Bretagne, and Courbet Classes are all overweight to various degrees. I'll add any others that I find. I imagine getting the displacement and weight correct is difficult with building ships from different commissioning years in 1922. Glorious and Furious are extremely underweight for me I wonder what's going on Also If anyone redoes a ship and uploads the design its really easy to incorporate it back in
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Post by spartyon on Jul 31, 2019 6:37:58 GMT -6
Awesome. Nelson (Britain doesn't have all forward armament researched), Glorious, Wyoming, New York, Pennsylvania, New Mexico, Tennessee, Lexington, Omaha, Bretagne, and Courbet Classes are all overweight to various degrees. I'll add any others that I find. I imagine getting the displacement and weight correct is difficult with building ships from different commissioning years in 1922. Glorious and Furious are extremely underweight for me I wonder what's going on Also If anyone redoes a ship and uploads the design its really easy to incorporate it back in Glorious and Furious are 445 tons overweight for me. They are long range with coal engines (probably should be oil) so that is taking up a lot of their displacement.
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Warspite
Full Member
Sky of blue/And sea of green
Posts: 230
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Post by Warspite on Jul 31, 2019 18:18:27 GMT -6
Thanks for taking the time to do this, seawolf. It is much appreciated.
I intend to start a game as the UK using your mod.
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Post by generalvikus on Jul 31, 2019 20:32:46 GMT -6
Do all the designs use 1920 tech, or is it period - appropriate? I would think that especially armour tech might be a big issue if the former is true.
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Post by seawolf on Jul 31, 2019 23:21:39 GMT -6
Do all the designs use 1920 tech, or is it period - appropriate? I would think that especially armour tech might be a big issue if the former is true. All of the older ships have less armor anyways and by the time you use them almost none of the ships are protected against their peers- so I didn’t think it was necessary to additionally make them weaker. It would be very easy to change it but extremely time intensive to do for every ship
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Post by generalvikus on Aug 1, 2019 0:53:57 GMT -6
Do all the designs use 1920 tech, or is it period - appropriate? I would think that especially armour tech might be a big issue if the former is true. All of the older ships have less armor anyways and by the time you use them almost none of the ships are protected against their peers- so I didn’t think it was necessary to additionally make them weaker. It would be very easy to change it but extremely time intensive to do for every ship What value has to be changed?
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Post by generalvikus on Aug 1, 2019 1:32:52 GMT -6
Just got my first look at the saves - excellent work! A few things to note:
- Just checked the Soviet start, and the dock size is 1,000. - The Royal Navy is missing the four Iron Duke class battleships, which as far as I can tell served in the active fleet until 1929 and were then scrapped in accordance with the London Treaty; HMS Tiger, which served in and out of the reserve fleet until the London Treaty; and the four King George Vs, which were scrapped upon the completion of the Nelsons to keep within the tonnage allowance. It could be easily argued that since the King George Vs were in and out of the reserves from 1922 - 1926, and since the game cannot accommodate the tonnage limit, they should be denied to the player at the outset. However, I do think that the player ought to be given the choice of whether to scrap Tiger instead of one of the KGVs; so I think it's best that all the ships be included in the start, and the player be left to either set his own 'house rule' to stick to the tonnage limit, or do away with it entirely. And as for the Iron Dukes; I don't think there's any argument for excluding them. - The USA is missing the two Florida Class battleships, which were retained until they were scrapped and demilitarized respectively in accordance with the London Naval Treaty.
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Post by dorn on Aug 1, 2019 13:01:10 GMT -6
I look at it. It is very nice mod, something I have planned to do. I have just look to HMS Hood, inclined belt seems to be missing.
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